Wow. 2014 and still playing Amnesia? I thought I was the very last player. At least there's someone else who plays the game along with me. Never would have guessed. It seems like an Amnesia player is so uncommon these days lol...
Heh heh, yeah, I can't get enough of that game. :oD I'm playing and enjoy it alot. I hope Amnesia will never be gone. It's a too great game to be extinct. Super Mario and other Nintendo characters has been popular since I were little. Amnesia is not Nintendo, but it's just as awesome in my opinion. They should keep it alive for all generations to enjoy. :o3
For some reason, I've made Amnesia a part of my life. I play it literally 7-14 hours per day... Yes I am a nolife. I don't have school except for Fridays. If I spend more than 1 day away from the game I start to have some anxiety. I can't get enough of the servant grunt... He's really easy to troll.
So I hear the Kitchen is your favorite part of the game? I bet it's because of the fun you have with the acid lol.
I personally like the Choir due to the fact that it's the hardest part in the game.
Aww, you're not a lowlife. It's OK to have something to do. Games are fun, and can make the day easier, when you have time for it. :o) So you like the Choir? I found that area to be the scariest part of the game. I thought the flooded cellar was bad, I thought the Storage was bad, and the Prison, the Morgue, the Cistern frightened me alot too, the Sewer and the Transept (though that area is safe, but because of the body in the hanging cage, and the torture devices). But the Choir was the worst part for me. Now I like it, trolling the Brutes, making one of them fall down. :oD
Which part do you think is the scariest part of the game? The torture rooms were pretty spooky and eerie too.
I love games alot, and yeah, it's fun to troll the Grunt. That's the kind of fun I have in the Kitchen. I hide behind all the boxes and barrels, and as the Grunt is ready to leave, I throw a box or a barrel to make him come back. XoD LOL, that stupid Grunt comes back, and doesn't even find me. Haha, it's fun to troll them. I've started to troll the Brute as well (I was too afraid of him to troll him before), but I like confusing him in the Morgue and other places where Brutes roam. The Kaernk isn't easy to troll, since it doesn't seem to be so easily confused like the other monsters. If there's any Amnesia monster I'm way too afraid to troll now, it is the Suitors from Amnesia: Justine (well, Malo, that is. Alois is easy to troll). :o) But Malo scares the crap out of me. I've only beaten the game twice, and I were never able to save the poor inspector guy, because of that crazy freak of a misfit Malo. :o/
No monster scares me >:D I have played Amnesia for 800 hours. Though I really don't play Justine, because I hate my character who I am playing as. At least Daniel redeems himself. Justine ends up locking the door and letting everyone die. Sick, twisted child.
That's true. Justine is nothing but a slutty cunt. I hate her too. Even though I feel sorry for Daniel, he can never redeem himself once he has murdered someone. He had tortured and killed countless people, including children, he will always be a murderer, no matter what. He can never make it up, or be a good guy again. Though he was tricked by Alexander, he still had innocent people's blood on his hands.
Still, I wonder, though... you know Alexander told Daniel that the prisoners were murderers, traitors, rapists, arsonists, etc. I wonder what he said that the children who were taken to Brennenburg were? Do you know? That question has spinned around in my head for quite a while. There's nothing to really accuse an innocent child of.
Well... Alexander could have accused Zimmerman of some kind of black market business. This is only an estimate, I'm not entirely sure why, and this is just me guessing. Zimmerman could have been accused of maybe distributing unwanted items, or maybe poisoning the milk since he is a dairy farmer. And maybe, Daniel figured that the daughter knew about it and dared not to tell anyone...
That is a guess. Either that or Daniel just went insane.
I also believe Daniel could have redeemed himself if he chooses the revenge ending. He redeems himself to The Shadow because he did not allow Alexander to abuse the power of the Orb, and he also avenged all those that Alexander himself killed. For me, I think that all the people Daniel killed are blamed on Alexander, not Daniel himself due to the fact that Daniel thought he was doing a good deed, taking lives of murderers, traitors, rapists, arsonists, forgers, kidnappers etc (I think I named all 6 of the titles of the prisoners in the Transept and Choir).
But there were many children taken to Brennenburg before Daniel arrived to the castle. Wilhelm had kidnapped alot of men, women and children himself, when he was working for Alexander.
Still, Daniel did kill a child, if not more. I think he can never redeem himself after murdering someone. No matter how bad someone is, I wouldn't murder anyone, being a murderer for life. Even though he thought he did something good, nothing can change the fact that he murdered innocent people, who hadn't done anything wrong, just being accused of it. I don't think I would be able to torture someone and watch him/her die in agony. I still have a hard time watching the guy in the Choir (the one chained to the table) suffer. Can you avoid that part, or is it necessary to do it in the game? Do we really need that note that triggers the flashback?
So yeah. I gotta say Amnesia is too underrated. People are focusing mainly on the fact that the game is too "scary" and they don't understand the elaborate story behind it. Amnesia deserves more fans than it really has.
It would be cool if a group of Amnesia players that enjoy the game for what it is (excellent story, beautiful soundtrack, intrigueing gameplay) could band together and produce an original custom story with a good story and gameplay, as sort of a "final salute" to the sad fact that Amnesia has moved on from the spotlight. I was thinking of making a custom story of my own, with a backstory and gameplay similar to the original game, but doing it with others that genuinely love the game would be interesting.
It would be great. The sad thing is Amnesia is not all that popular now. Give or take a good 7 people out of 10 know what it is, but a very small chance that they've played it, or made it their favorite game. I thought I was the only person who liked Amnesia anymore, but that wasn't true when I found you people on this Wiki.
Yeah, I agree that would be awesome. Seriously, I think Amnesia deserves to still be in the spotlight. It's a too awesome a game. I hope it'll never be lost or forgotten, though. I wish I knew how to create Custom Stories. Have you ever created any Custom Stories before, The Kaernk? If you have, which ones have you created? :oD
Hello, CantAffordName. :oD
Yeah, that's too bad Amnesia seems to be less and less popular. And that so many people think that guy PDP is what Amnesia is all about now. Like, if someone plays Amnesia, they're "copying him" according to the fans. They seem to forget what Amnesia is all about now, they don't care about the beautiful soundtrack, not the horror, but all those stupid jokes and annoying screaming, and the cursing, because they think it's "cool". I hate that. A fan of that guy told me (when he commented on a video that had nothing to do with him) one of PDP's jokes, and just because I didn't get it, he told me I needed a sense of humor, and started to insult me. That's why I hate PDP's fans, and doesn't like PDP either, for making a mockery of an awesome game, annoying screaming every minute and making bad jokes about it, when it's supposed to be horror.
No, I have not created any custom stories. However, I have many ideas, and I hope to in the near future. And I agree, I do hope that Amnesia: TDD is never forgotten, as it is too special to disappear.
Disapointingly, Amnesia seems to be known by most as a game that Youtubers play, and not the beauty that it is. Amnesia seemed scarier when it was still unknown to a majority of it's fanbase, when it was not associated with golden statues, barrels, or other such annoyances. Still, now that the Youtubers have mostly moved on from the game, it gives the true fans a chance to appreciate the game without references to Youtubers. As for the game, it is the end of it's "popular" chapter, and possibly the return to partial obsurity, where Amnesia seems to sit best.
It may be the end of the chapter...but is it not the end to the book?
I agree. I'm a massive hater of PewDiePie. He treats the game like it's a joke, yet when he started to play A Machine for Pigs, he was saying how much the first game helped his channel get to where he is.
Another thing is, I love the fact that the commentators get more attention than the people who actually create the thing.
Frictional Games made the game, and they have 18,000 subscribers. PewDiePie plays the game, and he has 35,000,000. So basically how the logic works is, you make something, no one gives a damn, but if you play something, you're popular. I'm constantly getting people to buy Amnesia if they haven't already since Frictional Games deserves more than what they've been given. People take Amnesia for granted. Me knowing a lot about Amnesia's HPL Engine really sent a message to me. After seeing how hard to make a map is, I can tell just how much work Frictional Games put into the game. Every wall, every corridor was textured so perfectly. The animations were hard too. I could never be as good as Luis Rodero. I can build maps, but scripting is extremely difficult for me, besides entities which aren't all that hard to script (You've seen my videos). And I hate to say this as well, but a lot of work was put into A Machine for Pigs. It must have been hard to script the last part, to create the animations for the metal arms ripping out Oswald's heart.
People always think of PewDiePie when I ask them about Amnesia, they say it's "his" game and it "belongs" to him, but he didn't make it, and he can't own it or take credit for it in any way. He only comments on the stuff. He doesn't even mod it like me and some other people do.
I've seen MykeMind commenting with me on my wall. He's showed me a mod sight and it turns out Amnesia isn't all that extict. There's custom stories coming out hourly, which is absurd for a 5 year old game.
Hey, I just finished Penumbra: Overture. It was pretty irritating with all the puzzles, but I finished it. I'm on Black Plague right now and I got attacked by a Tuurngait Infected. I can't tell if he has a p***s shoved up his butt or if that's a belly button chord. Either way, I don't think I want to find out, but Penumbra monsters are a lot more deadly than Amnesia monsters. The Infected are sort of equivalent to the Grunt, and the worm is sort of like the brute, except the worm kills you in one hit. I heard Black Plague was a lot scarier, and it is. The sad thing is that I have school, so I have barely any time to play it. I'm not playing it when it's daylight out, only night. I want to get maximum effects from this game :D
Once you've funished Penumbra: Black Plague, you should try the Amnesia total conversion Penumbra: Necrologue. I have heard that Penumbra: Requiem wasn't that scary, and was mostly puzzle-based. But for Penumbra: Necrologue, I'm only about halfway through it as of now, and I will say, It's a great game. They even brought back some of the cut enemies like the Hunter and Roach.
As for the Tuurngait infected, that anomaly on it's pelvis is an umbilical cord.
I've been playing for quite a while, and I can say Clarence is quite funny. I burst out in laughter when he said "Time for a little spring cleaning... There. You didn't need the periodic table, did you?"
I've heard Necrologue is free, and it's also only a demo at the moment. I've heard it's Russian.
I'd say Penumbra Overture is scary when it comes to the worm. Since it's used for chase scenes, it's not scary, but more stressful, especially when you know you're not fast enough, and you can hear it slithering behind you. I've checked a few photos of it, and the stats are incorrect. They said the worm does 300 bite damage, so I gave myself 100,000,000 health in the console (Same as I did with Amnesia, they both use the HPL engine), and I got killed instantly, so the worm was designed/scripted to drain all your health upon contact.
Hey, I've been checking Frictional Games's facebook!
SOMA is in version beta!
They've sent out 40 copies to testers for feedback. People said it's scarier than Amnesia: The Dark Descent! And if you think about it, Amnesia is the moment of terror! Once the feedback comes in, bugs will be fixed, and then SOMA will be in release!