Telephones are wood-housed, electronic, wall-mounted communication devices in Amnesia: A Machine for Pigs. They are seen throughout Oswald Mandus's estate and seem to be of the entrepreneur's own design, instead of the hand-cranked magneto generator models which were around in the late 1870s. The telephones have a flip switch and a green lightbulb that lights up with the ringer whenever another party wishes to conduct a conversation.
Mandus was called on these telephones, multiple times, by a mysterious man from an unknown location—it is later known that the mysterious man is actually The Engineer, the broken half of Mandus's own soul. There are eight such telephones found throughout the game.
Telephone in the Mansion Office[]
The voice of a strange man rants about Aztec legends of Copil, the son of Coyolxauhqui, who engaged the God Huitzilopochtli in battle and lost. His heart ripped out and cast it into the lake of Texcoco, giving birth to the first prickly pear.
Mandus "Hello?" The Engineer- Mandus answering the phone in his mansion office.
"Precious eagle cactus fruit... help us."
Telephone in the Mansion Hallway[]
Mandus demands to know who this stranger is and the whereabouts of his missing children. The mysterious man informs the businessman if he wants to see them, he'll have to restart the Machine.
The Engineer "Mandus... do you know me?" Mandus "Who are you? Where are my children?" The Engineer "Trapped, Mandus, far below us. The Machine is fouled, it is breached, it is flooded. The bulkheads are down, the children are encaged. If you help me, I can help you release them. Restore the power Mandus, drain the flooding and restart the great engines." Mandus- Mandus answering the phone on the ground floor of his mansion and talking with The Engineer.
"(How?) Where should I go? Hello... hello?"
Telephone in the Cellar Hall[]
The mysterious man explains the reasons for the tremors. The Machine has been sabotaged, trapping Mandus' children.
The Engineer "The shaking ground you feel is our attempts to clear the floodwaters. Treachery Mandus, we were undone. Your children are trapped by this act, you must find them before it is too late." Mandus "What do you need me to do? How can I find them?" The Engineer- Telephone in the Cellar.
"Always deeper Mandus. Through the piston room and into the tunnels, then find the bilge and flush the rotten water. I will help you where I can, but you must be swift, my little friend."
The Engineer - "Always deeper Mandus. Through the piston room and into the tunnels, then find the bilge and flush the rotten water. I will help you where I can, but you must be swift, my little friend."
Telephone in the Alley Distributions Clerk Office[]
The stranger once again calls Mandus but, like before, speaks cryptically in riddles and is no longer making sense.
The Engineer- Telephone in Alley.
"I have such visions to share with thee if my jaw be unshackled and you harvest the crust from my eyes. Make me clean Mandus, that my thoughts and words can unfouled be."
Telephone in the Factory Manager Room[]
The stranger warns Mandus of the horrors ahead.
Telephone in the Tunnels[]
The unknown person declares that Mandus should carry on with haste, as the floodwaters do not rest either.
The Engineer- Telephone in Factory Tunnels.
"Quickly Mandus, find the entrance nearby. The children weep in the darkness and the floodwaters continue to rise."
Telephone in the Tunnels near the broken elevator[]
The man explains that the elevator is no longer in operation and that a different way has to be found.
The Engineer- Telephone in Factory Tunnels.
"The lift has been sabotaged. You will have to find another way to the tunnels. Take great care in this place Mandus, it is the crucible of the evil that stalks these corridors."
Telephone in the Sewers[]
The stranger urges Mandus to proceed towards the bilge pumps.
The Engineer- Telephone in the Factory Sewers.
"Faster Mandus. Drain the waters, open the way to the bilge pumps. We are waiting for you."
References[]
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