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This is a page containing all quotes for Tasi Trianon that occur between levels The Desert Path and The Park.

The Desert Path[]

Section: Main[]

[As Tasi sees how much desert is in front of her.]
Tasi
Oh God in Heaven, Salim, look where we are...
Tasi
What am I going to do?
Dialogue_Tasi_SeeDesert
[Tasi stands looking at the view, hugging herself. She looks down at her belly and strokes it.]
Tasi
(thinking about the pregnancy)
Just look at me!
Dialogue_BabyTalkTutorial_Start
[Tutorial lines for the baby talk system. It might be that not all are played.]
Tasi
I can't believe I forgot this.
Tasi
But... this isn't right, is it? I wasn't this far gone?
Tasi
(frustrated sound, then definitely relaxing tension)
I wasn't even three months... this feels more than four. How?
Tasi
Aaah. *sigh* There's nothing I can do about it.
Tasi
I suppose this... if nothing else, this is my reason to get out of here.
Dialogue_BabyTalkTutorial
[Lines which will be played sporadically as Tasi works her way along the path.]
Tasi
(talking about Salim)
Live for the child, like he said. Find the others...
Tasi
(talking about her and the child)
Get home. Both of us.
Dialogue_Tasi_WalkAndTalk
Tasi
Live for the child. Find the others...
Tasi
Get home. Both of us.
Dialogue_Tasi_WalkAndTalk_UnreadNote
[Tasi starts singing the lullaby, to comfort herself.]
Tasi
Hush now, lullaby,
Close your eyes for sleep is coming
Hush now, lullaby
Mama's here so don't you cry.
Dialogue_Lullaby
[Tasi sees a fort in the distance.]
Tasi
There! That building... oh god, we were so close!
Tasi
Let's hope there's somebody home...
Dialogue_SeeTheFort
[Tasi jumps down from a ledge and it's higher than she expected, jarring her.]
Tasi
Shit! Got to be more careful now... you've got a passenger.
Dialogue_Fall
[Tasi hums the lullaby, to keep herself company.]
Tasi
*sigh* Not far.
Tasi
(Hush now, lullaby)
*humming the lullaby*
Tasi
(Close your eyes for sleep is coming)
*humming the lullaby*
Tasi
(Hush now, lullaby)
*humming the lullaby*
Tasi
(Mama's here so don't you cry)
*humming the lullaby*
Dialogue_Quiet_Lullaby
Tasi
*indrawn breath*
Dialogue_LullabyInterrupted
[Tasi sees a ghostly girl floating in the middle of the desert. It's there for a moment, then it vanishes.]
Tasi
*gasp*
Tasi
What in God's name...
Tasi
(searching memory)
I've... I've seen that thing before, I'm sure I have...
[Context: Interrupting herself as a memory strikes]
Tasi
*shiver* Fuck... I wish I could remember...
Scene_TinHinan

Section: Baby Talk[]

Tasi
I need to find some help. I can't handle this on my own.
BabyTalk_Initial
Tasi
I hope Hank and the others are inside that place. Or someone, at any rate.
BabyTalk_SeenFort

The Fortress Courtyard[]

Section: Main[]

[Tasi enters the courtyard for the first time.]
Tasi
(hunting for the memory)
We were here. I remember being scared...
Why?
Dialogue_EnteringCourtyard
[Tasi hears a voice on the radio, coming through an open window. The voice is tired, the doctor has been doing this for a while.]
Radio (Doctor)
Hello?
Radio (Doctor)
Hello, can anyone hear me?
Radio (Doctor)
Hello, crew of the Cassandra, please respond.
Radio (Doctor)
Hello, this is Dr Metzier, is anyone there?
Radio (Doctor)
Hello, Mr Hannachi, Mrs Ritter, are you there?
Radio (Doctor)
Cassandra, please respond, we have found aid.
Radio (Doctor)
Hello, this is Dr Anton Metzier. Please, if you can hear me, respond.
Radio (Doctor)
Salim, Eva, is there anyone at the plane?
Radio (Doctor)
Hello, is there anybody there? Please reply.
Radio (Doctor)
This is Dr Metzier to any of the crew of the Cassandra. Are you out there?
Comment_RadioVoice
[Tasi hears the doctor on the radio.]
Tasi
That's the doctor!
Dialogue_HeardDoctor
[MEMORY: This is part of the bigger memory Memory_Door_PostLQ]
Fairchild
«It's coming! It's coming!»
Hank
«Through the gate, come on, move it!»
Microflash_Door
[Tasi tries the big gate. A few bark variants.]
Tasi
I can't move this, not on my own.
Tasi
No.
Tasi
Much too heavy.
Tasi
Not a chance.
Dialogue_TasiTriesGate
[MEMORIES: A selection of random lines to be played as Tasi explores the courtyard.]
Webber
(Apprehensive)
«Crikey, look at the size of this place!»
Metzier
«There must be some means of communication.»
«Look, see, a windmill – I think it is a generator!»
Leon
(Wary, grim)
«Locals here got uppity. Viva la bloody revolution, eh?»
Sterling
(From a distance)
«Over here – I think this is a water pump?»
[Context: Sterling has found the pump]
Hank
(Serious, wary)
«Let's take a look in that building, on the left there.»
«Malik [sic], you and me up front?»
Microflashes_ExploreFort
[Tasi climbs in to the military tank next to a long-dead corpse.]
Tasi
Fagh!
[Context: smells bad!]
Dialogue_GetInTank
[Tasi tries to fire the tank's gun. A few lines to go through, playing a different one each time.]
Tasi
Huh. Empty, I think.
Tasi
This won't do anything – it's out of ammo.
Tasi
It won't work without ammo.
Dialogue_FireGunHaveNoShell
[Tasi tries to fire the gun, and has the shell, but hasn't loaded it.]
Tasi
Got to load it first!
Dialogue_FireGunHaveShellNotLoaded
[Tasi has just fled a terrifying creature. It seems to have stopped inside the building – afraid of the light? – and she is catching her breath.]
Tasi
*out of breath* Fuck. Uh...
Tasi
I think... I think it stopped.
[Context: Hands on belly]
Tasi
*sigh of relief*
Dialogue_EscapedGhoul
[As she finishes loading the shell.]
Tasi
Ready.
Tasi
(hunts for the word 'creature')
I almost wish I had that creature in front of me now...
Dialogue_LoadsShell
[Just as she fires.]
Tasi
Well. *sigh* What could go wrong?
Dialogue_FireShell
[After Memory_Door_PostLQ]
Tasi
We ran. From that thing. That ghoul. After it killed Jonathan.
Tasi
We escaped... through the big gates into the pass.
Dialogue_RanFromGhoul
[The tank cannon fires, but the ground is weak, and the whole tank tumbles into the level below.]
Tasi
Aaaaah!
Scene_TankFall
[Tasi looks at her own reflection in the fountain water.]
Tasi
(rueful)
I... I'm just not thirsty.
Tasi
I should be, I know... but I don't think I can stomach it.
[Context: Oh, that would amazing]
Dialogue_FountainMoment

The Fortress[]

Section: Intro[]

Tasi walks into the LQ, hears the map room voices, is trapped, and then finds evidence of the ghoul.

[Urgent.]
Radio (Doctor)
Hello, hello. This is Dr Metzier. Can anyone hear me?
Tasi
(To herself (overlapping with previous))
Don't stop talking, Doctor!
Tasi
(To herself)
Got to get to that radio.
Dialogue_Intro
[MEMORY: Malick and Sterling find the body of a French soldier]
Sterling
«French trooper, I suppose. Trouble with the locals?»
[Context: Leon already raised this theory]
Malick
(Troubled)
«Could be. Bite marks too, see?»
«Hyena, maybe, but damn big one – didn't finish it's meal.»
Microflash_DeadSoldier
[Tasi can see the radio but can't get to it.]
Tasi
How do I get through?
Tasi
There must be another way around.
Tasi
Maybe if I can get around the other side or something.
Dialogue_LookAtRadioBarks
[Tasi tries the door to the radio room. Random line played each time.]
Tasi
Goddamnit! I need to get in there!
Tasi
Come on, damn you!
Tasi
I'll get to you doctor, just keep talking.
Dialogue_TryDoor
[Triggered after looking through the lattice at the door. Several lines here, triggered each time the player goes back to look.]
Tasi
That might be another way out.
[Context: Tasi sees a way out, but can't get to it.]
Dialogue_SeeExit
[Tasi sees a man hanging on the wall. Someone impaled him there with a crossbow bolt]
Tasi
Christ's name!
Dialogue_Crossbow
[Random lines to play when the player hears the radio again for the first time in a while (is close enough to hear a line trigger).]
Tasi
Just keep talking, doctor, keep talking! I'll find a way.
Tasi
I hope the batteries don't run out.
Tasi
Damn it. Hello, hello, it's Tasi, I'm stuck in this goddamn maze.
Tasi
I'll get to you, keep talking, please don't stop...
Dialogue_HearsRadioAgain
[Tasi finds herself in an old kitchen. There's no food.]
Tasi
Kitchen. I suppose I should be hungry... thirsty.
Tasi
I just feel a bit sick. I don't think I could handle food.
Dialogue_Kitchen

Section: Exploration[]

Tasi finds her way up to the second floor and explores.

[Tasi sees an elevator.]
Tasi
Huh. Could I get into the radio room from above somehow?
Dialogue_SeeElevator
[Tasi sees a beautiful colourful cityscape painted on the wall – of Paris, her Paris.]
Tasi
Oh, look! Home!
Environment_TheArtist
[There's something missing on the elevator. Repeat for more specific hints.]
Tasi
Hm. This is going nowhere – there's something missing here.
Tasi
Someone's removed a part of this – I wonder why.
Dialogue_Elevator_MissingPart
[If the player messes with the elevator a lot but has no winch or anything (safety lines)]
Tasi
If I can just find a way to fix this somehow, I could get upstairs.
Tasi
I must be able to find some way to fix this, surely.
Dialogue_Elevator_Reminder
[To be played when Tasi picks up the elevator piece, and doesn't know what it is.]
Tasi
What is this – a winch?
Dialogue_Elevator_FoundPart_NoIdea
[Line to warn Tasi she can't use the elevator without something to stand on.]
Tasi
I can't use it like this – I'm going to need something to stand on!
Dialogue_Elevator_NeedPlank
[Looking down through the railings at the map room. Several lines here, triggered each time the player goes back to look.]
Tasi
There's the radio.
I've got to get down there before they give up.
[Context: Looking down at a scene she struggles to remember.]
Tasi
(Frustrated)
How do I get down?
Tasi
There's got to be a way to get down there.
Dialogue_LookingAtMapRoom
[Tasi tries to shove a cannon.]
Tasi
*effort sounds*
Tasi
*effort sounds*
Tasi
*effort sounds*
Dialogue_Cannon_Stuck
[Safety lines for cannon puzzle.]
Tasi
This looks heavy enough, if I can just get it moving.
Tasi
I can't move it like this. Maybe I can repair it or something.
Dialogue_Cannon_Reminder
[Context: Why won't the cannon move? Lacking a wheel!]
Tasi
It's not going anywhere on three wheels.
Dialogue_Cannon_NeedsAWheel
[Context: Why won't the cannon move? Lacking two wheels! Whisper.]
Tasi
It's not going anywhere on two wheels.
Dialogue_Cannon_NeedsTwoWheels
[Tasi succeeds in shoving the cannon.]
Tasi
(Effort, then triumphant)
*effort sounds*
Dialogue_Cannon_MovingEffort
[Tasi succeeds in shoving the cannon.]
Tasi
Ah-hah!
Dialogue_Cannon_MovingSuccess
[Tasi tries to remove a stone that's propping up the cannon.]
Tasi
*effort sounds* Come on!
Dialogue_Cannon_StoneStuck
Tasi
(starts of with a release of tension, but then starts to worry about the noise)
Name of God! Well, I guess that worked.
[Context: I nearly fell in!]
Dialogue_Cannon_FloorBroken
[When trying the upstairs door opposite the cannon. Call repeatedly for a couple of options.]
Tasi
This is stuck solid. Damn it. I've got to reach that radio somehow.
Tasi
This is no good. There must be another way to get upstairs.
Dialogue_UpstairsDoor
[Random reactions to weird shit – strange noises, brief shadows etc.]
Tasi
What was that?
Tasi
Shit!
Tasi
Uh...
Tasi
Jesus!
Tasi
God in heaven!
Tasi
Ahh!
Tasi
*indrawn breath*
Tasi
Christ!
Tasi
Ah!
Dialogue_RandomReactions
[Random reactions to things that have definitely been caused by the monster.]
Tasi
Fuck.
Tasi
What the hell is that?
Tasi
Oh Christ.
Tasi
*indrawn breath*
Tasi
Leave me alone!
Tasi
Aaaah, no.
Tasi
Shit, shit.
Dialogue_RandomReactionsGhoul
[Tasi finds a guy nailed to a wall after falling down after the cannon.]
Tasi
*indrawn breath* Someone did not like these people...
Dialogue_NailedUpSoldier
[Tasi sees three corpses spread out in the artillery room.]
Tasi
*indrawn breath*
Dialogue_SeesSuicide
[MEMORY: Some of the group are exploring the room with the cannons, looking at the bodies.]
Sterling
«These poor bastards didn't die fighting. Look at this chap here. Suicide.»
Fairchild
«Why? Why would they do that? Look, what's this – they drew straws.»
Microflash_Suicide
[Tasi realises that the upstairs floor is weak and decaying. A few barks.]
Tasi
Watch your step, this floor doesn't look too sturdy.
Tasi
Careful, this floor's falling apart and you're heavier than you used to be!
Tasi
Well, I suppose if this gives way it's one way downstairs!
Dialogue_WeakFloor
[Tasi tries to jump on the floor to break it.]
Tasi
Guess it's sturdier than I thought.
Tasi
Come on!
Tasi
Break, damn you!
Tasi
This isn't going to work. I'm not heavy enough.
Dialogue_JumpOnFloor
[Triggered after a flashback memory that reminds her that this corpse was a friend of hers.]
Tasi
Jonathan. Oh, Christ, I remember, I remember. That thing, that thing killed him.
A ghoul. Yasmin called it a ghoul.
Dialogue_AfterWebberMemory
[Triggered when looking at the body. Quiet, as there might be something nasty around.]
Tasi
Mother of God... Jonathan...
Dialogue_WebbersCorpse
[Triggered when looking at the head, which has been cut off and put in a cupboard.]
Tasi
(horrified, upset, low volume)
God and his fucking angels...
[Just seen a friend's head, separate from his body, laid out by a creature taunting them.]
Dialogue_WebbersHead

Section: Finale[]

Tasi finds the map room, Jonathan Webber's corpse, and a way out.

[Interacting with the map]
Tasi
The town. The doctor said it was through the pass, here on the map – so I just need to find my way to that.
Dialogue_Map
[Tasi sees the ghoul.]
Tasi
(shock, horror, terror)
Christ's name!
Dialogue_SeesGhoul

Section: Radio Calls[]

Radio calls.

[To be repeated as required.]
Radio (Doctor)
Hello, this is Dr Anton Metzier, of the Cassandra – is anyone there?
Radio (Doctor)
Hello... Salim? Are you still there?
Radio (Doctor)
This is Dr Metzier. Mr Hannachi, Mrs Ritter, please respond.
Radio (Doctor)
(First comments off-mike)
I will try again.
This is Dr Metzier. Mr Hannachi, Mrs Ritter, respond, please.
[Context: Talking to Yasmin while trying to raise others.]
Radio (Doctor)
This is Dr Metzier – if any of the Cassandra crew can hear me, please respond.
Radio (Doctor)
I do not know if you can hear me. We have found a village. A settlement. I am here with Yasmin.
[Context: Talking to Yasmin while trying to raise others.]
Radio (Doctor)
Crew of the Cassandra, this is Dr Metzier. We have found a village. We have found help.
Radio (Doctor)
Please. We need to know you are out there.
Radio (Doctor)
(Second line off-mike.)
Hello. This is Dr Anton Metzier. Cassandra crew, please respond.
This is futile.
[Context: To Yasmin]
Radio (Doctor)
We have found a village. We have found help. Respond, please!
Radio (Doctor)
Hello, hello.
Radio (Doctor)
Crew of the Cassandra. Can anyone hear me?
Radio (Doctor)
Hello, hello. Can anyone hear me?
Radio (Doctor)
Salim, Eva, anyone?
Radio (Doctor)
Cassandra expedition, please respond!
Radio (Doctor)
(second line to Yasmin, off-mike, frustrated.)
Hello. If someone is there, please respond!
Nothing. You try.
Radio (Yasmin)
Hello, can anyone hear me?
This is Yasmin – Eva, Salim, are you there?
Radio (Yasmin)
(She sounds unwell)
Crew of the Cassandra, this is Yasmin and Dr Metzier. We've found help.
Please answer, if you can.
Radio (Yasmin)
(She sounds unwell)
Eva, Salim, this is Yasmin. If you can hear, please respond.
Radio (Yasmin)
(She sounds unwell)
This is Yasmin – we're at a small town, only three or four hours from the cave.
There is no time – you must find your way, if you can.
Radio (Yasmin)
(She sounds unwell. Second line is off-mike.)
Head through the caves, and through the fort, and then...
*coughing* Doctor, I can't- [carry on]
Radio (Doctor)
Hello, hello. Eva, Salim, are you there?
I am here with Yasmin. If you can hear us, you must be quick.
Radio_Calls
Tasi
The radio - that's Yasmin! She's with the doctor...
Just keep trying, Yasmin, please...
Dialogue_HeardYasmin
[Tasi picks up the radio and talks to the doctor for the first time.]
Tasi
(Frantic, hopeful)
Hello. Hello? Doctor, are you there?
Radio (Doctor)
Yes! Yes, I'm here! Eva, is that you?
Tasi
(All in a rush)
Oh, thank god. It's Tasi. Tasi Trianon.
Radio (Doctor)
(Stunned, slightly horrified. Shocked pause.)
Miss... Trianon?
[Context: He thought she was dead or a ghoul]
Radio (Doctor)
Tasi. Hm. Are you well?
[Testing to see how ghoulish she is]
Tasi
(Excited, then reality strikes, then can't finish the Salim thought.)
Yes. Well, no. Not really. Not at all. I can't remember anything, I'm pregnant, I'm lost. Salim...
Tasi
A fort. I'm in a fort. We were here before, I think. I don't know.
Tasi
Doctor, where are you?
Radio (Doctor)
We have found help, people, a village. But Yasmin, she is not well.
Radio (Doctor)
The fort... yes, the fort. Go through the mountain pass, and it is maybe an hour beyond there.
[Context: The fort was really dangerous last time around. Anyway – coming up with a plan...]
Tasi
(Excitement, relief.)
The mountain pass. Yes, yes – I see the village, here, on the map! Oh, thank god.
[Context: Tasi is examining a physical map on a table, tracing this outwith her finger.]
Tasi
But... doctor... please, there's something else. I keep blacking out, it feels like I'm losing control...
Radio (Doctor)
(Cutting her off)
I am aware of your... recent problems, Miss Trianon. In fact, it is because- [of your condition that all this happened]
Radio (Doctor)
We must- [get help before it affects all of us] *fuzzes out*
Tasi
Doctor?
Radio (Doctor)
Tasi. *static* [You must be as] -quick as you can. [There ] -may still be a chance. *static*
Tasi
Doctor? Doctor Metzier! Damn it!
Radio_Final

Section: Return[]

Tasi has returned to the living quarters to find some saltpeter.

[Tasi picks up the saltpeter (assumes she knows about the need for it).]
Tasi
That's what I was looking for.
Tasi
Now let's get out of here!
Dialogue_GotSaltpeter

Section: Baby Talk[]

Tasi
I've got to find a way to the radio.
Tasi
I need to talk to the doctor – I must get to the radio.
Tasi
Come on, focus - the radio.
BabyTalk_Initial
[Baby talk for the room with the picture of Paris.]
Tasi
I wonder who he was, the artist...
And whether he ever got home.
I'm going to say he did. And we'll meet somewhere in those streets.
And I can tell him how much his picture meant to me.
BabyTalk_SafeRoom_Painting
[Baby talk for a slightly fancy bedroom with a flashback.]
Tasi
*sigh* It's good to shut the world away for a moment.
It's going to be okay. We got through here before, we got out. The doctor's proof of that.
I just need to get to that radio, and all will be well.
BabyTalk_SafeRoom_Corporal
[Specific baby talk for being around the top floor, where the creature is toying with and hunting Tasi.]
Tasi
I don't like this.
Tasi
Something's playing games out there.
Tasi
I'm not going to let this thing win. Whatever it is.
Tasi
I mustn't get scared. I mustn't get scared.
Tasi
I need to hold on.
BabyTalk_TopFloor

The Arsenal[]

Section: Main[]

[Played as she enters the arsenal, after she's had a chance to take it in.]
Tasi
I don't remember this place. It smells dead.
Dialogue_Intro
[Tasi sees a horrific scene - tortured soldiers nailed to pillars, a corpse in cage.]
Tasi
(awe, disgust)
Mother of God...
Tasi
What happened here?
Dialogue_SeeTortureScene
[See the sulfur – only play if Tasi has read the gunpowder description]
Tasi
Hm. Medical supplies...
Tasi
If I'm lucky, they still have ointment of sulfur...
Dialogue_SeeSulfur
[Close to the cage, Tasi realises that there's a trap set up here - a wire linked to a grenade.]
Tasi
(Tense, suddenly.)
Careful! Careful... this is rigged, some sort of trap.
Dialogue_SeeGrenade
[The grenade drops and starts fizzing.]
Tasi
No, no, no, no!
Dialogue_GrenadeFizzing
[The grenade goes 'phut'.]
Tasi
Ah... oh... a dud?
[Context: What happened?]
Tasi
(Tension release)
Whoo... god bless lazy French supply-sergeants!
Dialogue_Dud
Tasi
Ointment of sulfur. Perfect.
Dialogue_FoundSulfur
[Could be because she randomly picked it up, or because she actively wants to pick it up.]
Tasi
Charcoal.
Dialogue_FoundCharcoal
[Tasi has ground the charcoal to a fine powder. Could be because she's actively trying to, or because she's just curious.]
Tasi
Hah.
[Context: (success)]
Dialogue_GroundCharcoal
[Try to use press with no ingredients in the bullet]
Tasi
No point closing the shell without powder.
Dialogue_NeedIngredients
[Try to put an incomplete mix inside the bullet]
Tasi
I've only got one shell; I need to get the mix right.
Dialogue_NeedGunpowderMix
[Try to pour liquid sulfur into the shell]
Tasi
I need to dry this out – I'm pretty sure this is supposed to be a powder.
Dialogue_AddLiquidSulfur
[Tasi doesn't have all the ingredients.]
Tasi
Pretty sure I need more than that to make gunpowder.
Dialogue_MixWrong_OnlyOneIngredient
[Tasi doesn't have all the ingredients.]
Tasi
Well, that's the saltpeter and the charcoal.
Dialogue_MixWrong_MissingSulfur
[Tasi doesn't have all the ingredients.]
Tasi
Well, that's the saltpeter and the sulfur.
Dialogue_MixWrong_MissingCharcoal
[Tasi doesn't have all the ingredients.]
Tasi
Well, that's the charcoal and the sulfur.
Dialogue_MixWrong_MissingSalpeter
[All done!]
Tasi
Well. I've got something... and so far I still have all my fingers.
Head up and try it out, I guess.
Dialogue_ShellCompleted
[Tries the press for the first time having not loaded anything into it (hasn't tried tank gun).]
Tasi
A machine for loading shells, I think.
Dialogue_SeesPress
[Tries the press for the first time having not loaded anything into it (has tried tank gun).]
Tasi
A machine for loading shells!
Tasi
Guess this is what they used for the tank!
Dialogue_SeesPressTriedGun
[The tripwire triggers and a crossbow bolt fires, narrowly missing Tasi.]
Tasi
Shit!
Dialogue_TrapFiresAndMisses
[The tripwire triggers and a crossbow bolt fires, hitting Tasi.]
Tasi
Shit!
Tasi
Ahh, ahh, god-damnit.
Dialogue_TrapFiresAndHits
[Tasi reads the recipe for gunpowder for the first time.]
Tasi
Sulfur, saltpeter, charcoal...
Dialogue_ReadsGunpowerMix
[Tasi is out on a narrow walkway around the building, way up above the ground, and the wind is blowing.]
Tasi
Aaah, maybe this isn't such a great idea...
Dialogue_OutOnTheLedge
[Tasi land successfully after making a ridiculous jump across a ledge.]
Tasi
*sigh of relief*
Dialogue_LandLedge
[A few variants for falling off the ledge.]
Tasi
*scream*
Tasi
*scream*
Tasi
*scream*
Tasi
*scream*
Dialogue_LedgeFall

Section: Baby Talk[]

Tasi
I guess I should just have a look around; see if there's anything that can help.
BabyTalk_Initial

The Cistern[]

Section: Main[]

[On waking in the tank, Tasi realises she's trapped under the tank's gun.]
Tasi
(Coming to with a sharp burst of pain)
Shit... what... ah, fuck, that hurts.
Tasi
((lost, despairing, almost in tears))
God... little one...
Dialogue_Intro_1
[Tasi stands up after getting out from under the gun.]
Tasi
((panicked, then shocked))
Ribs. I felt them break. I felt them break, but... they're not broken now?
What the hell?
Tasi
((lost, despairing, almost in tears))
Are you all right? I don't know how to tell...
Tasi
(At a loss at the magnitude of all this)
Shit...
Dialogue_Intro_2
[Tasi crawls out of the tank and looks around.]
Tasi
Oh god. I need to get out of here.
Dialogue_OutOfTank
[After crawling out of the tank, and making her way downstairs, the baby kicks for the very first time.]
Tasi
Uff!
What?!
Dialogue_TheBabyKicks
[The baby kicks again.]
Tasi
Uff!
Tasi
Oh!
That... that was you! I can feel you. I felt you move!
Hello! Hello, my little one. I hope you're not hurt.
Don't you worry. We'll get you home.
Dialogue_TheBabyKicks_Part2
[Tasi sees the ghost girl for the first time since the desert.]
Tasi
What... what is that?
Dialogue_SeesTinHinan
Tasi
Careful, careful...
[Context: right on the edge, doesn't want to fall, but wants to look down]
Tasi
(disbelieving)
Is that sunlight down there?
Dialogue_LookDownCistern
[Tasi stands too close to the edge of the cistern.]
Tasi
Aaaah...
Dialogue_Vertigo
[A beam next to the one Tasi is walking on breaks suddenly.]
Tasi
Shit! Stay calm, stay calm...
Dialogue_BeamBreaks
[Tasi sees the corpse of a French soldier in a pipe.]
Tasi
(Actually repulsed, but trying to stay calm, sarcastic)
Ah. Hello there.
Tasi
I hope my luck is better than yours.
Dialogue_CorpseInPipe
[Tasi makes herself as small and still as possible to hide from the ghoul. Whispered.]
Tasi
(mantra-like, whispered)
Don't see me don't see me don't see me don't see me.
Dialogue_HideTutorial
[Panicked whisper as Tasi realises the ghoul is making sniffing noises.]
Tasi
Fuck, I think it can smell me.
Dialogue_SniffTutorial
[Tasi sees the ghost girl again.]
Tasi
(whispered)
That light again... it's a person, somehow...
What is it doing?
Dialogue_SeeTinHinanSecond
[Tasi sees the ghost at the bottom of the cistern]
Tasi
(frustration)
I think... I think I know you.
Tasi
(frustration)
What... who are you? What do you want?
Dialogue_SeeTinHinanAtExit
[The bucket falls right after Tasi jumps off it.]
Tasi
Ah!
Son of a whore!
*sigh of relief*
Dialogue_BucketFall

Section: Memory Cylinder[]

Historian
On that day, the people thronged the byways of the city. When the doors of the tower opened, the name of their new Empress rippled through the crowd before her like dye into water. "Tihana, Blessed Tihana."
Historian
She stepped down, bare-headed and bare-handed, dressed in a simple robe, and she walked amongst the people. Some cried out with joy, some wept openly.
Historian
Behind her came Temaku and the rest of the alchemists bearing a litter on which rested seven crystal orbs.
MemoryCylinder_Coronation

Section: Baby Talk[]

[When Tasi is concerned about how hurt the baby might be after the tank crash.]
Tasi
I hope I haven't... I haven't hurt you in there. Goddamn it.
Tasi
I can't carry on like this. I need to get to the doctor.
Tasi
I'm sorry, little one.
BabyTalk_AfterTankBeforeKick
Tasi
We need to find a way out, little one.
Tasi
That light... it's alive, somehow.
What do you think it wants?
Tasi
The darkness... it feels like I'm losing control.
BabyTalk_AfterGhost

The Oasis[]

Section: Start[]

[As she falls down the waterfall.]
Tasi
(rapid, frantic)
Aaah, shit, shit shit!
Dialogue_TheFalls
[Tasi emerges from the water.]
Tasi
(gasping for air)
Ah, god... that... that hurt...
Dialogue_BreakingTheSurface
[Tasi is hurt. She crawls out of the water…]
Tasi
Ah... ah. Ow...
Dialogue_CrawlOutOfPool
[...this prompts for a baby interact moment.]
Tasi
Little one... little one?
Dialogue_BabyConcernPrompt
[A little cut-scene specifically when the player interacts with the baby here.]
Tasi
Oh no. I'm sorry... please, please be okay?
Dialogue_BabyConcern
[Starts to sing to comfort the child.]
Tasi
(quietly frightened)
I hope I didn't hurt you...
Hush now, lullaby,
Close your eyes for sleep is coming,
Tasi
Hush now, lullaby-
Dialogue_Lullaby
[Tasi is interrupted by Tin Hinan, who is humming the lullaby.]
Tin Hinan
(Mother's here so don't you cry.)
*humming*
Dialogue_TinHinanLullaby
[Tasi faces the ghost, who's standing in the middle of the desert.]
Tasi
(protective)
Who... who ARE you? What do you want?
Dialogue_Ghost
[When Tasi first sees the Oasis in front of her.]
Tasi
We were here! We came this way!
Dialogue_SeeOasis
[MEMORY: A quiet discussion between Tasi and the Doctor.]
Tasi
«Hank... stay with me, Hank...»
[Context: Mitchell's wound is grave]
Doctor
«It is not good, Miss Trianon. Not at all. We may reach help, but he will not.»
Tasi
(failing to hold in a sob)
«Fuck.»
[Context: Her best friend is dying.]
Microflash_MitchellsWound
[MEMORY: Lines from the party as Tasi gets to the point where they entered the Oasis.]
Fairchild
«Christ, this feels good.»
[Context: Standing barefoot in the water.]
Tasi
(To the whole group)
«Don't drink too much. And fill up the flasks, bottles – whatever you have.»
[Context: Has taken over for the wounded Mitchell.]
Microflash_OasisEdge
[Tasi takes Yasmin aside.]
Tasi
«Yasmin, wait... the thing in the fort. A ghoul, you said... what was it?»
Yasmin
«I... I don't know. It's just a story...»
Yasmin
«It's said they haunted graves and dead places, and they ate human flesh. Demons that were driven out of paradise.»
Microflash_PilgrimTrail
[Tasi gets a radio call from the doctor again.]
Radio (Doctor)
Tasi. Tasi? Hello?
[Has been trying this for a while.]
Tasi
(fumbles the radio out)
Yes! Yes, I'm here, Doctor! It's so good to hear your voice.
Radio (Doctor)
((surprised, pleased))
Ahah! You are still- [human]... well. Where are you?
Dialogue_DoctorRadio
Tasi
The oasis. We were here before... how do I get to the village?
Dialogue_DoctorRadio_Part2_UnreadNote
Tasi
The oasis. We were here before... what happened to us?
Tasi
I just read... something I wrote... there's a spirit, a glowing spirit. I've seen her...
Radio (Doctor)
I will explain it all, Tasi. Come to the village.
Dialogue_DoctorRadio_Part2_ReadNote1
Radio (Doctor)
We have lit a beacon in the tower. Look for the smoke!
Tasi
Oh, thank god. Thank you. Thank you.
Tasi
Doctor... you talked about my blackouts. I have these marks on my skin and I keep... losing control.
You gave me a medicine. What's wrong with me?
Radio (Doctor)
I... I do not know for certain.
[Context: Reluctant to go into details – Tasi is turning into a monster]
Radio (Doctor)
(Trying to duck the question.)
We need diagnostic implements. Reference books. Civilisation.
Radio (Doctor)
(Hurriedly, to get out of the conversation.)
Remember, Tasi – control yourself. Avoid fear, avoid anger, at all costs.
I have to go. Yasmin – she needs me.
Tasi
Doctor? Doctor?
Shit.
Dialogue_DoctorRadio_Part3
[If Tasi didn't see the smoke in the radio call, she sees it now.]
Tasi
There's the smoke!
Dialogue_SeeSmoke

Section: Shrine[]

Tasi
4th March 1937
Tasi
I am Tasi Trianon. I survived the crash of the plane Cassandra. With me are Hank Mitchell, Yasmin Chabani, Dr Anton Metzier, Leon De Vries, and Malick Tamboura.
Tasi
My husband Salim and others are in a cave near the crash, and need help.
Tasi
Some have died. Richard Fairchild could not handle what we saw here; he ran. Alex Sterling has gone after him. We can't wait. We must do something that is utter insanity.
Tasi
Hank Mitchell, our leader and my friend, was badly wounded by a creature in the fort. Yasmin calls it a ghûl, a flesh-eating monster from desert legends. She may be right.
Tasi
Hank is losing blood fast, and he will die. There is no time to get to help.
Tasi
There is a shrine here to a local spirit. This will sound like madness: she appeared to us. A figure of glowing light. She spoke to us. She offered healing, and to save us from the desert. And I, I agreed!
Tasi
She led us to an amulet, hidden here in the shrine. I took it. Now there is a shimmering doorway in the rock. I swear it wasn't there before. If we step through, Hank might survive.
Tasi
He is so pale.
Tasi
Oh Salim, I don't know what else to do? This is crazy! But I promise, I promise I will return to you.
Dialogue_TasisOasisNote
[Tasi has just read the weirdest damn note!]
Tasi
(disbelief)
Fuck... this is insane...
Dialogue_ReadTasisNote
[Tasi pulls the amulet out in front of the defuct rift, waits a moment, then. Should only be played if Tasi HAS read the note.]
Tasi
Nothing. I guess this has closed somehow.
Where did she take us?
Dialogue_TryAmuletAtRift

Section: From Vantage Point[]

[Tasi is in the valley before the quicksand.]
Tasi
(apprehension)
I really don't like this...
[Context: Standing in a very weird-feeling narrow valley.]
Dialogue_InValley

Section: Quicksand[]

Tasi
Oh no... no... nononono...
Tasi
Not now, not now, oh fuck...
Tasi
No!
Tasi
*panicked sounds*
Dialogue_StuckInSand_Alt
[Tasi lands in the Dark World.]
Tasi
Oof!
Dialogue_Land
[Tasi gets up and looks around.]
Tasi
(frustration, despair)
Christ! We were so close!
Tasi
(frustration, despair)
What the hell is this place, now?
Dialogue_GetToFeet
[The baby kicks, having been silent for the entire level.]
Tasi
Uff!
Tasi
Oh, thank god, thank god, there you are, little one.
Tasi
Oh, I may not know where we are, but at least you're still with me.
Dialogue_BabyReturns
[Tasi sees the vista outside – a vast landscape with lightning and storms.]
Tasi
(shocked, despairing)
Mother Mary... not again...
Dialogue_Vista

The Alchemist's Chambers[]

Section: Explore[]

Tasi
*sigh* Oh, little one. Every step we take it feels like we're further from home.
Tasi
There must be a way back.
Dialogue_Intro
[The player sees the rift through the window.]
Tasi
Another rift – that could be our way out!
Dialogue_SeeTheRift
[As soon as the door to the alchemist's chamber opens and Tasi takes in the scene]
Tasi
(whispered horror, fear)
What the hell is this...
Dialogue_OpenAlchemistsChamber
[Tasi tentatively examines the Alchemist, who is on life-support. Whispered.]
Tasi
(sotto voce, shocked)
Still alive... I think.
Dialogue_ExamineAlchemist
[The alchemist's death rattle as he dies.]
Kita
*rattling gasp*
Emote_KitaDies
Tasi
(sad, scared)
Fuck...
Dialogue_AlchemistDies
[Tasi picks up a mysterious crystal orb.]
Tasi
It feels like... like...
Tasi
It's waking up?
Tasi
*shivers*
Dialogue_PickUpOrb
[As the Shadow starts to gather.]
Tasi
Something's coming!
[Context: The air feels thick and strange rumbling sounds are happening]
Dialogue_TheShadow
[Just before the Shadow hits.]
Tasi
Fagh. Something just... changed. The air, it's foul!
[Context: The air is suddenly thick and rancid.]
Dialogue_TheShadowComes
[The Shadow manifests. Aagh, panic!]
Tasi
Mother of God! What is this?
Dialogue_TheShadowAppears
[As Tasi takes the bracelet out and heads into the rift.]
Tasi
(panicking)
Got to get out of here!
Dialogue_IntoTheRift
[Tasi sees the town in the Orb]
Tasi
(Puzzlement to amazed joy)
A tower... smoke! That's the town – and the doctor!
Tasi
But how can that be?
Dialogue_SeeOrbDestination
[Tasi successfully sends something through the teleporter.]
Tasi
Hah!
Dialogue_TeleportSomething
Tasi
This is incredible...
Dialogue_TeleportLots
[Tasi sees Tin Hinan's dress.]
Tasi
I've seen that before somewhere...
Tasi
The woman from the oasis?
Dialogue_SeeDress

Section: Memory Cylinders[]

Kita
There was a white sun at the Great Gate. It tore the air and the land. A corruption of living flesh crawls from the hole in the world, and turns all to ash and rust. The control stones have turned against my kindred, shaping them into floating wraiths of nightmare. The City falls. I am to blame.
Kita
My companions took my formula, some to use it to destroy the vitae at the Gate, others to infect the vitae pipelines and end the suffering. The Gate has indeed fallen, but catastrophically, unleashing energies beyond belief. Still the factories scream. We have failed, in the worst of ways.
Kita
It is my duty to stay at my post, to see if I can find means to end it. I have no choice but to use the vitae. An ocean holds the Great Empress to life, so a meager portion will suffice for me.
Kita
If any find this record, know that I was the traitor Kita, alchemist, apprentice to Temaku. Forgive us our folly.
MemoryCylinder_AlchemistsOffice
Kita
It has taken me many, many rises, in the gaps between my work for Temaku, but finally it is done. I have a formula which is in sympathy with the pulse of the orb. I can provoke the symptoms of the red flesh, and with it will come destruction, channelled through the vitae network. This might be the answer we seek.
MemoryCylinder_Serum
Kita
Temaku's early experiments with the orbs summoned an entity, a creature, that scarred the world with its passing and wreaked utter destruction. The scar took the form of living, pulsating flesh. I have studied the orb, and I now know why the scars appear. I believe I can make use of the same perturbation to achieve our own ends.
MemoryCylinder_Shadowflesh
Tihana
I find myself again confined. A day should not matter, but each day feels like waste – there is so much to do. Temaku tells me that now, with vitae, I have forever, but the people who depend on me do not. There is always something – invasion, rivalry, sickness, penury. I have my duty.
Tihana
Perhaps I should end these sessions, now they have found a way to stabilise the disease. I should be ecstatic, I should accept my fate, and move on. It is such a faint hope that they can find any way to heal me, that they can find any way to grant my dearest wish.
Tihana
"Now you are eternal," says Temaku. "Now you need no heir."
Tihana
None of them understand. This is not about politics, or securing a future. This is not for the Empire. This is for me. Just for me.
MemoryCylinder_TinHinanThoughts

The Park[]

Section: Default[]

[Alys is playing in the park with some wooden blocks, sitting on a picnic blanket.]
Alys
Mama...
ChildDialog1
[Tasi approaches Alys.]
Tasi
What are you doing, little one?
Alys
One... and one!
[Context: Counting wooden blocks as she stacks them.]
Tasi
Ha! Yes... but what is one and one?
ChildDialog2
[Tasi carries on talking to Alys]
Tasi
Alys?
Alys
Alys can't play. Alys can't play.
Alys
Alys is gone. Don't worry, mama. I'm here.
ChildDialog3
Alys
*laughing*
ChildLaughing
Tasi
*gasp*
Emote_ChildVanishes

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