Throughout Amnesia: The Dark Descent, Daniel writes down Mementos, which can be found in his Journal. Usually, this happens when he runs into a blocked exit and notices an item that can be used to progress or when a new part of an area opens. Also, talking to Agrippa and reading certain notes produces mementos. Mementos are automatically managed, meaning they will disappear when Daniel completes the relevant task. When a memento appears a shining diary symbol will show in the down corner of the screen, and also a faint scratching (presumable writing or scribbling) sound effect will happen. Mementos act as hints, and they can be accessed quickly by pressing "M".
List of Mementos[]
Rainy Hall[]
“"Follow the liquid trail and find its source."
”
Entrance Hall[]
Archives[]
“"Must find a new way out of this area."
”
“"The door leading to the Local History room is locked. Is there another entrance?"
”
“"There is some sort of secret door mechanism in the local history room."
”
Laboratory[]
“"Evidence in the Laboratory has revealed that combining four chemicals can create a powerful acid."
”
“"Chemical ingredients have been moved from the Laboratory to the Wine Cellar."
”
“"The stairs have collapsed. Find a way to climb back up."
”
Refinery[]
“"The door leading to the back room is blocked off. Find another way in."
”
“"The gate is too heavy. There must be an opening mechanism."
”
“"The rope won't pull the hatch open. Something must be clogging the pulley."
”
Cellar Archives[]
“"Keep going. There must be a way out of this place."
”
“"The gate is too heavy. There must be an opening mechanism."
”
Archive Tunnels[]
“"Keep going. There must be a way out of this place."
”
Back Hall[]
Storage[]
“"The rubble from a cave-in is hindering further passage in the Storage. Find a way to get through."
”
Guest Room[]
Study[]
Prison - Southern Block[]
“"Search for another way around the barred gate."
”
“"There is a hole in the ground in one of the cells, but it is too small to fit a man."
”
“"Find an additional tool to widen the hole in the cell floor."
”
Prison - Northern Block[]
“"There is a barrel filled with acid in the kitchen."
”
“"The gate leading out of this area is locked by a worn padlock."
”
Cistern Entrance[]
“"Find a vaccine to safely traverse the Sewers."
”
“"Repair the machine powering the eastern bridge."
”
Control Room[]
“"Set the chained weights, all part of the bridge machinery, in the right positions."
”
“"A large piston is connected to the bridge machinery somehow. Adjust the four levers so it levels correctly."
”
“"Use the holes in the wall for routing the steam correctly. Otherwise the bridge machinery will not work."
”
Cistern[]
“"A bridge must be lowered to proceed."
”
Morgue[]
“"The fine copper tube found in the Morgue looks like a part of a surgical tool."
”
Sewer[]
“"A spinning water wheel is blocking the path."
”
“"One pipe is loose and leaking water."
”
“"To jam the wheel, it must first be slowed down."
”
“"The two levers control the noisy machine."
”
“"One of the barred gates appears to be weaker than the rest."
”
“"A barred gate was torn down by that creature."
”
[]
“"One note speaks of a mixture made with three ingredients."
”
“"An orb is needed to enter the Inner Sanctum. Its shattered pieces lie scattered in the torture rooms."
”
“"A heavy door is blocking the path."
”
“"Two levers on the top floor are not working. It is probably some problem with the machinery."
”
“"Agrippa wants to have his head sawn off."
”
Chancel[]
“"The pedestal is perfect for assembling the orb, but some adhesive is necessary to make the pieces stick together"
”
“"A mystic barrier blocks a passage in the Chancel."
”
“"The orb does not by itself remove the barrier. Something must be done with the machinery."
”
Transept[]
“"Find something to help lower the glass jar into the blood in the Transept torture room."
”
Cells[]
“"The cell door is locked. Find another way out."
”
“"Find a key to open the door leading out of the area."
”
Inner Sanctum[]
“"The heavy door is sealed shut. Search for a way to open it."
”
Trivia[]
- The use of the term "Mementos" by the game is not actually a malapropism. While "Memos" or (more archaically) "Memoranda" would seem more correct, given the current usage of Memento to mean "an item one keeps as a token of remembrance of visiting an area," that meaning is a fairly recent development. In the nineteenth century, either "Memento" or "Memorandum" could be used correctly to refer to one of Daniel's little reminder notes.
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