There are various items Daniel can find during his exploration of Brennenburg Castle, or by Justine during her exploration of the Cabinet of Perturbation. They can be picked up and stored in the inventory menu, which is accessibly by hitting the tab key ↹ on Windows, Mac, or Linux; the touch pad button on the PlayStation 4; the view button on Xbox One; and the – button on the Nintendo Switch.
One of the most central items in the game and the series overall is the lantern, which can be used to light up dark areas. Outside of the lantern, there are two different types of items. The first type are resource items, which are used to maintain the health and sanity of Daniel or Justine. These include oil, which is used to keep the lantern lit; and tinderboxes, which can be used to light up candles or torches in the environment. Lighting up the surroundings is important to improve navigation, and to stave off insanity. Another resource item is Laudanum, which is used to increase the health of Daniel or Justine.
The second type of items are puzzle items, which are used to aid in progress. These might include keys, potion ingredients, machine parts, or tools.
The lantern is arguably the most important item in the game. It serves to illuminate the surrounding area, restoring Daniel's sanity and preventing further loss. It runs on oil found in either jars or small metal barrels found throughout the game. The barrels each contain a variable amount of oil depending on how much the player has in the lantern, and how many oil bottles are in the player's inventory. The less oil the player has in reserve, the more they will receive from a barrel. The player finds it in the Old Archives, near where Daniel's letter to himself is located. The lantern's default control is the F key.
The light from the lantern helps alert monsters to your presence. At no point in the game is it mandatory to use the lantern during gameplay, though it will help players keep their sanity in areas that lack candles or torches, as stated above.
The lantern is present in the Justine expansion as well, where it can be found in the starting cell hanging from a rope in the ceiling. However as no oil can be found throughout the Cabinet of Perturbation, the lantern can not be used by Justine.
A tinderbox is a small, cylindrical container used by Daniel or Justine to light candles, fireplaces, and torches found throughout the castle along the walls, ground, tables, and ceilings. The lit candles help conserve precious oil for the lamp. In real life, tinderboxes may be used more than once, as they are simply containers holding flint, firesteel and tinder. Tinderboxes can be used more often than the lantern, as they are much more common than oil.
There are 151 tinderboxes present in Amnesia: The Dark Descent, and five in Amnesia: Justine. Collecting all tinderboxes in the main game will unlock the Illuminatus achievement. In Hard mode, the amount of tinderboxes are decreased significantly, and the total amount that can be found in the game are somewhere around 20-25.
On rare occasions, a tinderbox may be used for other purposes than for simply lighting up the surroundings, such as in the Library of the Justine expansion, where a tinderbox is used as part of a puzzle to light up a light box which illuminates a nearby wall, which is then used to study a set of slides with figures on them.
Oil is used in order to keep Daniel's lantern alight. As the lantern will slowly burn up the oil, a supply of it is needed. They are found in little blue-tinted glass bottles found throughout the game. The oil comes in two variations, small and large. One small bottle of oil will fill up a quarter of your lantern while a large bottle will fill it halfway. Large oil potions are not present anywhere in the main story (apart from what appears to be a small easter egg at the end of the Revenge Ending, where a large oil potion is found upon a fallen shelf), but as they were not deleted from the game, they can still be integrated into custom stories.
There are a total of 37 oil bottles in Amnesia: The Dark Descent.
Laudanum comes in a small glass bottle with a green label. It is used to restore health by one level. It's the most rare resource item, with only 16 bottles in Amnesia: The Dark Descent, and one in Amnesia: Justine.
Many items are used only for one or two specific puzzles, and not throughout the whole game.
Thalers are small bags of coins. They can be used to open up locked chests containing valuable items. The bags can contain various amounts of Thalers, ranging from 10 to 50. The thalers were probably a rejected item concept, as they're not present in the main story. However, it was not deleted and is still possible to integrate in custom maps.
Sanity potions come in a small glass bottle with a blue label. One bottle restores sanity by one level. The sanity potion was probably a rejected item concept, as it's not present in the main story. However, it was not deleted and is still possible to integrate into custom maps.
The pickaxe was presumably going to be used as a weapon, much like its counterpart from the Penumbra series. Its model was never deleted, and through modding, it is possible to replace the lantern model with the pickaxe.
|The Dark Descent items|