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I'm as broken as the men I've tortured. If only I could wipe my fear away as we did with them.

Daniel's diary.

The Inner Sanctum is the penultimate area explored in Amnesia: The Dark Descent. It represents Alexander's most remote, private, and secure rooms.

Information[]

The Inner Sanctum is one of the first areas mentioned by name in the game. The sanctum is very small and is entered via the Chancel after Daniel dispels the barrier with Agrippa's mended orb. The Orb Chamber, where Alexander awaits, can be reached from here.

Upon entry here the Shadow arrives and chases Daniel.

Layout[]

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Light sources[]

32 Candles, 18 Torches, 0 Lamps and 0 Fires. Waste lantern if you want if you still have oil.

Flashbacks[]

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Walkthrough[]

Rebirth-item-orb2
"Do you see, Daniel? A whole other world – isn't it beautiful?"
The following section is written from an out-of-universe perspective.
  • Halfway down the stairs ahead, the Shadow will appear behind you. Running into the room, there is a lever on a pillar to the left. Pull it to close the door behind you, which will keep the Shadow at bay for now, as well as open the doors to the side rooms.
  • The large door is magically sealed. You will have to break that seal.
  • The final diary entry is on a table in the room on the left.
  • Each of the two side rooms has an altar with a blade. Interact with the blade, then stand in the circle at the other end of the room for three seconds.
    • Touching the altar blade deals 20 damage and drains 5 sanity. Performing the ritual drains 35 sanity each time.
  • Breaking the seal not only opens the door, it also causes the Shadow to roar and its flesh to appear.
  • The combined sanity loss adds up to a whopping 95 (80 from completing the puzzle plus 15 when the Shadow roars). Because of this, the only possible way you can avoid collapsing is by having at least 96 sanity on entering.
    • In Hard mode, sanity is fully restored upon entering. This guarantees that you will survive with 5 sanity left, provided that you touch each blade only once and do no lose any sanity to darkness.
  • You can now exit to the Orb Chamber.

Collectibles[]

Puzzle items[]

  • There are no puzzle items in this area.

Tinderboxes[]

  • There are no tinderboxes in this area.

Oil[]

Canisters
  • There are no oil canisters in this area.
Barrels
  • There are no oil barrels in this area.

Laudanum[]

  • There is no laudanum in this area.

Documents[]

Trivia[]

  • If Daniel touches one of the altar blades more than once, his health will not be affected, but his sanity will still be drained.
  • At some point, looking at the wall behind the altar was once required to break the seal. The effects for this are still present in the final game, but the puzzle requires simply standing in the circle instead.

Gallery[]

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Video[]

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References[]

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