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Amnesia Wiki

Look out for Justine, that demon. She may still be close.

Father David

Hector David, known in-game only as Father David, is the second hostage encountered in the Cabinet of Perturbation in Amnesia: Justine. He is voiced by Eric Newsome.[2]

Ss 2012-05-14 mechanism slide lever

The wall and contraption where Father David is heard.



Father David was a French priest.[1] He's encountered when Justine enters the library. He is not seen in person, but he is heard through a vent in a wall. His depiction can be seen on a painting in the same room, which shows Father David being bound to a table, completely naked. The wall where David is heard has a lever and two slots where the slides can be inserted. The reason for Father David being kidnapped and placed in the Cabinet of Perturbation is not fully explained, though a phonograph mentions that Justine should "delve into her spiritual side," which may be the main, if not the sole, reason he is there.[1]

In a phonograph message, Justine states that Father David "probably wasn't all that well liked."[1]

Gameplay strategy[]

The lever must be pulled to access the next part of the game/tests. If the lever is pulled with the incorrect or no slides inserted, Father David will be heard being brutally ripped apart. If the lever is pulled with Slide 4 on the top slot, and Slide 3 on the bottom one, Father David will be released unharmed. However, if combination is incorrect or slides are missing, David asks for mercy. He will groan in pain on subsequent attempts. This can be done only three times, as the fourth attempt is fatal.

The test here is to see if the player has good memory skills from reading Justine's notes to sort the cards conveying moods/emotions in the correct order while ignoring cards that would otherwise spell the priest's doom.


  • "Who are you?! Who's there?"
  • "And he shall reign omnipotent, for ever and ever."
  • "Look out for Justine, that demon, she may still be close."


  • His first name, "Hector," is never said or seen in the game. It is only visible on sound files inside the game's install directory.
  • The painting of Father David very likely exists to remind Justine who the hostage is, since Father David is never actually seen in person.
  • Father David thanks the player if released and warns to watch out for that "demon" Justine, not realizing it is Justine with temporarily-induced amnesia who just unshackled him. The priest knows from his abduction and torture that Justine is incapable of empathy or compassion.
  • After exiting this area of the game, the next phonograph recording has Justine whimsically state that Father David will not be missed regardless of the player saved him or not. As he likely had no family and he was unpopular due to the "current political climate". The game is referring to struggles between advocates of secularist and religious values in France during the mid-19th Century.[3]
  • If killed, he can be heard saying "...argh...the trumpet...shall sound...argh." before brutally dying. This is a Bible verse that goes unfinished: "The trumpet shall sound, and the dead shall be raised incorruptible, and we shall be changed. For this corruptible must put on incorruption and this mortal must put on immortality." which is from Corinthians 15:52-53.[4]


  1. 1.0 1.1 1.2 1.3 1.4 Phonograph: Father David (Justine)
  2. 2.0 2.1 Amnesia: Justine – English credits: "Eric Newsome as Hector"
  3. "Christianity in the 19th century". Accessed 12 May 2023. Last revised 1 May 2023. Wikipedia, Wikimedia Foundation.
  4. "Corinthians 15:52-53". Accessed 13 May 2023. Last revised 2019. BibleGateway,