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The flare is a versatile item in Amnesia: The Bunker. It can be used as a distraction, to scare away rats, and/or to ignite spilled fuel.

Summary[]

Flares are small throwable items that can be stored in Henri Clement's inventory. They provide a small amount of intense light for a temporary period of time, and they can also be used to ignite flammable substances (namely fuel spilled on the ground). It is currently unknown for how long the flare burns, nor whether this is a set amount of time or is to some extent randomized.[Someone please check this and elucidate.]

The flare auto-ignites when activated, thus it requires no other object to make full use of. It is currently unknown whether the flare can be used to light a torch, supposing the player does not have the lighter.[Someone please check this and elucidate.]

Flares drive away rats when thrown near or amongst them. When a corpse is doused in fuel, the flare can be used to ignite the puddle and burn the body, thus keeping rats away from the food source permanently. However, even without fuel-dousing, a well-placed flare can provide temporary access to a corpse-of-interest, allowing the player to collect nearby notes, non-flammable items, or dog tags (or simply to allow temporary passage). It is worth noting that the flare will eventually burn out, and in most cases where a corpse swarmed with rats blocks egress, this will likely not be enough time for a player to enter a zone, sufficiently explore, then return through the corpse area without worrying about rat attacks.

As a lure[]

The flare works as a distraction lure for the Beast (similar to the empty bottle), as when thrown it makes a loud hissing noise and a certain amount of light, which will cause the creature to investigate. As such, it can also be used to break down locked or blocked wooden doors. Should the player throw it at a wooden obstacle, the Beast can be lured towards it and break down the barrier for Henri to eventually gain entry.

Trivia[]

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References[]


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