(Edited for game play order) Tag: Visual edit |
(Added resource information) Tag: Visual edit |
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|map = [[file:Amnesia map choir entrance by hidethedecay-d4n5tpx.png|150px|Click through for larger image]] |
|map = [[file:Amnesia map choir entrance by hidethedecay-d4n5tpx.png|150px|Click through for larger image]] |
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|previous = ''[[Chancel]]'' |
|previous = ''[[Chancel]]'' |
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− | |next = ''[[Choir|Choir - Main Hall]]''}} |
+ | |next = ''[[Choir|Choir - Main Hall]]''}} |
+ | The '''Choir Entrance''' connects the [[Nave]] to the rest of the [[Choir]]. |
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+ | The '''Choir Entrance''' is the area where [[Tinderbox|tinderboxes]] 127-128 are found. |
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+ | '''Tinderboxes''' |
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+ | *Two tinderboxes can be found in the room to your immediate right as you enter the Choir Entrance. (128) |
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==Information== |
==Information== |
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The Choir Entrance is a short hall consisting of a staircase and one room on either side. In the room to the right a torture device and some supplies can be found. The room on the left contains a journal entry that will trigger an interactive flashback wherein Daniel brutally kills a prisoner by tracing lines painted on his chest with a curved dagger. At low sanity, bodies will appear to hang from the ceiling in the corridor. |
The Choir Entrance is a short hall consisting of a staircase and one room on either side. In the room to the right a torture device and some supplies can be found. The room on the left contains a journal entry that will trigger an interactive flashback wherein Daniel brutally kills a prisoner by tracing lines painted on his chest with a curved dagger. At low sanity, bodies will appear to hang from the ceiling in the corridor. |
Revision as of 21:50, 25 December 2014
The Choir Entrance connects the Nave to the rest of the Choir.
The Choir Entrance is the area where tinderboxes 127-128 are found.
Tinderboxes
- Two tinderboxes can be found in the room to your immediate right as you enter the Choir Entrance. (128)
Information
The Choir Entrance is a short hall consisting of a staircase and one room on either side. In the room to the right a torture device and some supplies can be found. The room on the left contains a journal entry that will trigger an interactive flashback wherein Daniel brutally kills a prisoner by tracing lines painted on his chest with a curved dagger. At low sanity, bodies will appear to hang from the ceiling in the corridor.
Trivia
- Experiencing the flashback will leave the player with very low sanity after it ends, which may make exploring the Choir Main Hall become more dangerous in low sanity.
Locations in The Dark Descent & Justine | |||||||||||||||
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