"Paint the man, cut the lines. Paint the man, cut the lines!"
― Daniel's diary
Choir entrance hall

Choir entrance hall.

The Choir Entrance connects the Nave to the rest of the Choir. It is technically a separate small location from the Choir's main hall.


The Choir Entrance is a short hall consisting of a staircase and one room on either side. In the room to the right a torture device and some supplies can be found. The room on the left contains a journal entry that will trigger an interactive flashback where Daniel brutally kills a prisoner by tracing lines painted on his chest with a curved dagger. At low sanity, bodies will appear to hang from the ceiling in the corridor.

Collectables Edit

Tinderboxes Edit

  • Two tinderboxes can be found in the room to your right as you enter the Choir Entrance. One is on a table to the left, and another is in the corner on the floor to your right.(127 & 128)

Notes, Diary Entries, and Memory Capsules Edit


  • Experiencing the flashback will leave the player with very low sanity after it ends, which may make exploring the Choir Main Hall become more dangerous in low sanity.
  • The Prison and the Choir are the two areas of the game that technically consist of two separate locations.
  • The dagger item in the "paint the man" flashback has an inventory description of "A blade meant for cutting and skinning." However, because the inventory can't be accessed during the flashback, the text goes unseen in normal gameplay.

The Dark Descent locations
Main campaign Brennenburg Castle locations Rainy HallOld ArchivesEntrance HallArchivesWine CellarLaboratoryRefineryCellar ArchivesArchive TunnelsBack HallStorageGuest RoomStudyMachine RoomElevatorPrison: Southern BlockPrison: Northern BlockCistern EntranceControl RoomCisternMorgueSewerNaveChancelTranseptChoir EntranceChoir - Main HallCellsInner SanctumOrb Chamber
Other locations LondonAlgeriaAltstadtTomb of Tin HinanZimmermann Farm
Justine campaign Cabinet of Perturbation CellsLibraryDungeonCrypt
Other locations Florbelle Estate

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