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[[File:Cellar_Archives.png|thumb|300px]]
 
[[File:Cellar_Archives.png|thumb|300px]]
'''Cellar Archives''' is the eighth location visited in the game, between the [[Refinery]] and the [[Archive Tunnels]]. It is also the first place in which Daniel is in significant danger, in this case from a [[Kaernk]].
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'''Cellar Archives''' is the eighth location visited in the game, between the [[Refinery]] and the [[Archive Tunnels]]. It is also the first place in which you meet with an attacking [[Kaernk]]. Information
 
==Information==
 
   
 
As the player enters the Cellar Archives, the [[Shadow]]'s cry is heard while the vision blacks out. When [[Daniel]] reopens his eyes, the whole place is darker and flooded. Just like the [[Refinery]], the [[Shadow]] has started to completely consume this area. After a few steps the [[Kaernk]] will appear, splashing towards [[Daniel]].
 
As the player enters the Cellar Archives, the [[Shadow]]'s cry is heard while the vision blacks out. When [[Daniel]] reopens his eyes, the whole place is darker and flooded. Just like the [[Refinery]], the [[Shadow]] has started to completely consume this area. After a few steps the [[Kaernk]] will appear, splashing towards [[Daniel]].

Revision as of 17:46, 25 August 2013

Cellar Archives

Cellar Archives is the eighth location visited in the game, between the Refinery and the Archive Tunnels. It is also the first place in which you meet with an attacking Kaernk. Information

As the player enters the Cellar Archives, the Shadow's cry is heard while the vision blacks out. When Daniel reopens his eyes, the whole place is darker and flooded. Just like the Refinery, the Shadow has started to completely consume this area. After a few steps the Kaernk will appear, splashing towards Daniel.

There are two gates in the Cellar Archives: the first is a timed one, opened by a lever in the room near the entrance and the second one has a rotation mechanism to raise it.

Screen shot 2001-01-01 at 11.56

Cellar Archives when dry.

There are lots of severed body parts to distract the Kaernk and many crates to jump on to avoid it. At the end of this area a door is found leading to the Archive Tunnels but it is locked. Fortunately, a hollow needle is nearby on one of the shelves and with it Daniel may pick the lock to escape.

Trivia

  • There are actually two Kaernks in the area. The first is in the flooded tunnel that makes up the first section of the level, and the second is in the larger flooded room beyond the timed gate. Should Daniel get through the timed gate before it closes, it will shut behind him and keep the first Kaernk out. But then the second one comes across the larger room to investigate Daniel.
    Amnesia map cellar archives by hidethedecay-d40z7ag
  • Light sources are not necessary in this level, because the ambient light, while dim, is still sufficient to keep Daniel's sanity from dropping. (Ironically, the Shadow itself provides some light in the first flooded tunnel by infesting one corner, shining red phosphorescence down the corridor in both directions.) Daniel instead needs to beware watching the Kaernk too much, because that will still frighten him.
  • In the second, larger open room with the second Kaernk, Daniel can use the flesh to draw the Kaernk closer to him, then using one of the small boxes, hit it over the head, effectively killing the Kaernk in this area.