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Archives

The Archives' main hall.

The Archives is a section of Brennenburg Castle accessed from the Entrance Hall. Daniel must venture these rooms to find the key to the Wine Cellar.

Information

The Archives are a dark and large section of the castle. Numerous tinderboxes and the first part of Daniel's diary, among other things, are here. While exploring the rooms, unsettling noises can be heard, such as playing pianos, a Brute's moaning, and a Servant Grunt's idle sounds. If the player is quick to investigate the music coming from the piano, the instrument will cease making noise. A Servant Grunt is actually roaming the place and can also be seen while entering the big hall after finding the key. It won't be a threat for the player though as it disappear after it enters the corridor. If Daniel goes left and tries to enter a blocked area a Servant Grunt will appear, but it will quickly disappears if it gets close, for it is a hallucination. Under certain conditions, if your sanity is considerably low, after collecting the key, footsteps will seem to follow him from above. This is just another hallucination.

Finding The Key

File:Amnesia map archives by hidethedecay-d3z3efj.png

First, you must cross the quitely large hall and enter the last door, left from the fireplace. Once you enter you should notice a cave-in. Proceed through the room until you hear a cave-in. This traps Daniel in that area. There is a letter in the left room where, if read, will cause Daniel to black out and appear in a flashback where an orb is stood on a pedestal. A group of Arabs rescues him from the rubble that he was trapped in. Out of the flashback, you will now need to throw something large at the wall that looks weak, outside of the rooms, to bash it open, or grab it rapidly to also bash it open. You find yourself in a library and a flashback comes. You're now in a library, and you must pull all the three fake books (these are easily told apart from the other books due to their brighter coloring) on the shelves as fast as you can. There is also a note in a glass display case you can break open and read. After solving this puzzle, a door opens and you can find the key to the Wine Cellar on a desk. Once you pick up the key, a Grunt mutilates the door, allowing you to exit.

Amnesia Archives

The hidden room in Archives where the Wine Cellar key can be found

Trivia

  • In the early game's development the Archives were originally planned to be much larger featuring two wings that would force Daniel to deal with hallucinating a historian dying and passageways infested by Spiders. After going through the spider's lair, Daniel would find the essential hollow needle used to open the locked door in the cellar archives. This was scrapped in the final product that would become 'Amnesia: The Dark Descent' and the needle ended up becoming an item Daniel would find in the Cellar Archives instead.
  • In the level there is another Gatherer which is impossible to spawn, but still is inside. The Gatherer is supposed to be spawned by entering the door to the right of the piano next to the only door accessible after you pick up the Wine Cellar key to the Gallery. But to go there, Daniel should have passed from the Study's door, which becomes locked after picking up the key, making the event impossible to achieve.
  • The Archives shares the same name as a structure located in Italy, called Tabularium, that was once used to hold all the official records of ancient Rome.
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